partnerships

Texas A&M game design program again ranks among globe’s elite

Texas A&M game design program among globe’s elite

posted March 30, 2017
Texas A&M’s standing as an elite video game design school is reflected in new rankings published by The Princeton Review, a leading test preparation and college admission services company.
Viz prof-led firm, Texas A&M create $1M department chair

Viz prof-led firm, Texas A&M create $1M dept. chair

posted January 30, 2017
Triseum, a video game development company headed by André Thomas, a member of the visualization faculty and director of the department’s LIVE Lab, has partnered with Texas A&M to establish the $1 million Triseum Endowed Chair of Visualization.
New video game by Viz prof-led firm aiding calculus students

New video game by Viz prof-led firm aids calculus students

posted January 30, 2017
This semester, students in almost 50 universities are getting help with introductory calculus by playing “Variant,” a new video game developed by Triseum, a Bryan video game development company led by André Thomas, a member of the visualization faculty.
Students created video games  in 48 hours at Chillennium 2016

Students created video games in 48 hours at game jam

posted September 7, 2016
More than 200 students from 12 universities created video games from scratch in just 48 hours at Chillennium 2016, a game-building competition, or “game jam,” Sept. 23-25, 2016, hosted by the Texas A&M Department of Visualization.
Video game design programs rising in national rankings

Video game design programs rising in national rankings

posted March 24, 2016
Texas A&M’s stature among universities offering video game design programs continued to rise in new lists published by The Princeton Review, a leading test preparation and college admission services company.
Students explore moviemaking animation software in workshop

LIVE Lab workshop explores high-end animation software

posted November 11, 2014
Visualization students created computer-animated objects with Houdini, the same software used to make blockbuster movies such as “Frozen,” at an Oct. 17-19, 2014 workshop hosted by Texas A&M’s Learning Interactive Visualization Experience Lab.